Carriedobjects

Parent: objects

Is the same as objectlist except that it refers to carried objects as specified by the mud eg {ocitizen,(osword,+)}. If a sword is defined in CARRIEDOBJECTS it will be used to give the appearance of a citizen wielding a sword. If the sword is not found in CARRIEDOBJECTS then a sword in objectlist will be used instead. Allows differentiation between the models that are carried by actors and those that aren't. For example you could have one sword for the ground and another for one wielded by an actor.

Refer to actors for more information about carried objects.