Parent: Audio
List of sounds. Refer to sound for more general information.
SOUND
Contains unlimited number of SOUND elements:
name string
The name of the sound. This name is linked to by actions, musics, object when playing a particular sound. If duplicate sound names then it will be picked at random.
filename string
The filename of the sound eg 'sounds\fart.mp3'
volume integer 0-1
How loud the sound is
wait float
How many seconds that wait before playing the sound.
soundmode string
Is the enumerated type 'playonce' and 'loop'. A sound can be played over and over or once.
randomwait float
Same as wait except it is a random wait between between 0 and 'randomwait' seconds.