plane

Parent: object

Inherits from sceneobject

Displays a plane. Planes can be tiled. Planes are not double sided

height float
Height of plane

width float
Width of plane

cloud string
Used by weather in order to know if the plane is used as a cloud texture. If using a cloud texture then the 3D client will change the cloud transparency depending on the cloud cover. Also the cloud texture will be offset to give the appearance of moving clouds if it is windy.

xtiles integer
Number of tiles in the x direction on the plane. By default there is 1. If it were two then it would be the same as setting texture scalex to 2.

ytiles integer
As above but in y direction.