Sound Effects

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The mud client can play sounds such as a sword clanging when a player strikes a monster. A good place to get these sound effects is http://freesound.iua.upf.edu/. Often the sound files are quite long and you might need to use Audacity to trim them down to a short mono sound eg a single cough for example. Audacity will also allow you to encode mp3s to a low bit rate (eg 64 kbs) so can make tiny mp3s if the quality of a sound effect isn't too important.

Once youve made your mp3 or wave you can put them in your 'sound' directory (eg c:\program files\mudclient\client\sounds) and add them to sounds. If you want the sound to be used in an actions you will need to add an new action that references the sound.